Gear Effects

there are alot of gear... of course... about 675 i think... correct me if im wrong.. but there are some effects that you don't know what the blue beaches they do... so... imma help you.

(name of stat) UP
do you want me to explain?.... ok... basically this ups the stat of said stat. they can even up the stat that can't be upped by Stat Fruits, evade

(name of element) Defence
once again, self explanatory. this raises the resistance of attacks that have an elemental attack. this can go all the way up to 9, which is really good

Sharp
this one is basically a 100% accuracy perk. your attacks will NEVER miss (with the exception of some antenna attacks). however, if you use a physical attack on a ghost, you will only do 1 damage.

Forge 75%
whenever the denpa man's icon is red, their physical attack critical chance will be 75%

Antenna down -1
lowers the denpa man's antenna. this is useful if you want just steroids, as steroids all just chooses random denpa men and stuff.

Unite
the damage of denpa men with this effect will increase.

Ghost
makes any physical attack not hit you. WAY op with reflect

Reflect
causes spells to bounce back at the caster.

Protect #%
causes the denpa man to take all the damage/effects of anything that attacks them. this includes all 8 attacks if the caster uses that.

Guts
causes the denpa men to not get oneshot

HP Absorb
causes the denpa man to absorb a certain amount of hp from the opponents. and yes it stacks.

dragon boots have the strongest hp absorption. 2nd is marasmus, 3rd is vampire cape, and 4th is bat wings